


Thankfully, disabling v-sync eliminates the cap (and the motion blur ugliness) at the cost of slightly less even performance. At times characters appeared to leave shadowy after-images, like the blurred silhouettes from The Matrix‘s bullet-time sequence. While this eliminated screen tear, the game “felt” considerably slower, and the slight motion-blur effect applied to animation was much more pronounced. Instead of eliminating screen tear locking the framerate to my monitor’s refresh rate (60Hz = 60 fps), turning on Fable III‘s v-sync caps the framerate at a hard limit of 30fps. Vertical sync is also available, but is strangely implemented. Factors like water reflections, draw distance, texture detail, and shadows can all be altered. I played at 1920×1080 resolution.įable III‘s graphical customization options were fairly robust, and didn’t require a game restart or external program to alter, making it easy to tune the game to one’s taste. The combined pricing of the parts today go for roughly 60% of what I paid when I built the machine.Īccording to Fable III‘s Steam store page, my rig falls relatively far ahead of the game’s minimum system specs (there are no “recommended” specs). These days that’s considered a upper-mid-range PC, and the card can be had for less than $175 from some vendors.

I played on a system equipped with an Intel core i7 920 CPU, an ATi Radeon HD 5850 graphics card (Catalyst drivers version 11.2), and 6GB of RAM, running the 64-bit version Windows 7. A year later, PC owners got their own taste of the game with Fable: The Lost Chapters, a port which included an epilogue chapter set in Albion’s Northern Wastes.Īnd even more than its predecessor Fable II, cemented the franchise’s status as a “pillar” property of Microsoft’s lineup, and stayed exclusive to the Xbox 360, skipping a PC release entirely.įable III, however, has deigned to grace PC users with its presence, and Lionhead have made a pretty big deal about their making sure that PC gamers could enjoy the game as much as their console comrades, by taking into account the differences between the two platforms and working out solutions that suit it best.ĭo their claims ring true? Just how well does Fable III PC play?Ĭan your PC run Fable III? Well, as I don’t know what kind of PC you’ve got I can’t answer that question, but I can tell you about what I’ve got, which ran Fable III just fine. The original game attracted many players as then PC-bound luminary Peter Molyneaux’s big console debut, helping raise the Xbox’s profile as a haven for “western-style” RPG development. There’s no denying that the Fable franchise is a feather in Microsoft’s hat when it comes to exclusive titles.
